Version 5.0, and some updates on what's next!


Hey, everyone! It's been a minute, but as things tend to go, this passion project of mine has fallen by the wayside. Been getting back into it in a major way, though, so glad to annouce that Entombed version 5.0  is out!

Last update, I said "This is a complete game, and I might do some tweaks" and turns out I had to because combat was not working anywhere near the way I wanted, from the enemy's PoV. I was having to homebrew my own game in order to make things work, so instead, I retooled and overhauled the entire combat system. I added a lot, balanced a lot, and changed rules to hopefully make the Best Experience possible. 

This was the course of several months of work and it all served a single purpose:


I am writing an Adventure Path for Entombed! It's called Nascent Dawn, and it's as close to a "Campaign" as you can get. It takes place over a number of locations within the World-City, and will help flesh out a lot and also serve as examples of how to write or make your own adventures within the system. It's all very exciting, and I'm glad to be in a level of completion where I can bring that to all of you!


Thank you,

Nicholas Cheney, Autodidact

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